Busy Shapes by Edoki Academy is hands down, one of the coolest kid’s games I have played to date! I LOVE everything to do with Children’s Media and will often find myself just browsing kid’s games, books, apps, and tv shows. The other day, I came across this little game that didn’t look too exciting or familiar but I decided to check it out.
Hands Down, One of “The Greats”
What did I find?! One of THE best apps for kids that I’ve ever stumbled across; even I enjoyed playing this game. Not only was it incredibly fun, adorable and unique, but it is SO EDUCATIONAL. Busy Shapes has a Montessori approach to learning and is being called “The First Digital Playground” by one educational app review site.
Since playing this game, exploring the features, and doing my research, I have become passionate about all that this mobile application has to offer and I am excited to share what I’ve learned! I will explain how this game fits into the section of the Ontario Kindergarten Curriculum that highlights innovation and problem solving. Through examples, I will demonstrate how Busy Shapes inspires innovation, how it explores problem solving and why every parent or adult who is working with children, will love it!
Learning through DIGITAL play: If Jean Piaget had an iPad
So many people think that for children, screen time is “bad”, that games are “addictive”, that digital media is “unsafe”. While it’s been proven that learning through play is the best way for young children to learn, why wouldn’t that include the digital playground? I wholeheartedly believe in the benefits of children’s media, when it is used as intended. There is so much for children to learn through the increasing use of technology.
Many kid’s games on both mobile and desktop incorporate curriculum elements to advocate learning concepts. There’s a bit of a paralysis of choice right now – games that teach early literacy, mathematics, or science populate pretty much every app marketplace or game website. The question of their appropriateness or suitability to the curriculum is a big question. As it stands now, there’s a lot of discussion and debate surrounding how kid’s games should incorporate curriculum into their content.
One game that’s been at the forefront of curriculum-based content for teachers, parents, and kids especially, has been Prodigy Math Game. Let’s look at how:
Media offers a world of entertainment and learning possibilities for children and youth. The kidsmediacentre explores kids' media futures and is committed to supporting cross-platform content producers in Canada to ensure the kids' media industry is vibrant, indigenous and committed to the healthy growth of children.